Here you will find all the neccessary information needed to get started in Estila. You'll find the rules, the plot, announcements, a list of accepted species, rankings, pack information and anything else the staff thinks should be here.
Here is where you will post your character's application and wait for it to be accepted by staff before you start roleplaying. This is also home to both the accepted and rejected apps.
Have a character you don't want to play anymore but don't want to kill off? Post their bio here and someone will give them a good home -- Remember to add any rules you want the roleplayer to take note of in your thread too. Unwanted pups that have been put up for adoption can also be found here. The stats of any litters being born are listed here too.
If you're going to be away for any amount of time please post here to let us know. This way we know who not to delete if we have a random activity check.
Ablias forest is the darkest, most depressing place is Estila. The floor is littered with dead leaves and broken branches, rocks that have tumbled down from Fayedge mountains creating a den-like home for the Izlude pack while towering trees create a threatening atmosphere. Food here consists of rabbits, squirrels and mice with a stray deer sometimes wandering in.
Above the forest below stands Fayedge mountains. The air is crisp and still; the quiet adding to the peacefulness. Uneven rock faces make up most of the land, tufts of grass and wild berries breaking up the large expanse of hard greys, leaving the Akoni pack to make a home from the vast caves dotted around. Here they prey on mice and deer, along with the occassional bighorn sheep providing they can catch it.
Following the stream down from the mountains, the air fills with the fresh scent of wild mint. Reeds and long grass fence the body of water, shrouding the habitats of frogs and insects that live around the mossy rocks. Deer and rabbits gather here for the water supply and the abundance of vegetation. Certainly one of the main reasons the Litchi pack claimed this area.
Deer tracks lead back into the sun-dappled trees of Elfwyn woods. The floor is a carpet of wild mushrooms and flowers, thick underbrush and ferns concealing the movements of the wolves belonging to the Fionn pack. Prey in this area is mainly deer, rabbits, squirells and mice. Fast streaks of red fur between trees also betray the existance of a family of foxes living here.
Fionn Pack Alpha; Alphess; Beta; Lead Hunter; Cooper Omega; Pack Members; Pups; 0
Spreading out from the woods are Lightgrass plains, a wide expanse of long grasses seeded with wildflowers. Rabbits and squirrels can be seen stealing strawberries from the wild plants that grow here while stray deer wander through having survived their trek through the wolves hunting grounds just beyond the trees. Residence of the Hakumen pack, their dens are found under the tree roots around the edge of the plains.
The hunting grounds is one of the only areas where members of any pack can mix together without cause for fighting. The prey here is mixed and often in pleantiful supply.
Coldloch lake is an unclaimed territory. Lone wolves, wanderers, and those who simply haven't yet found a pack usually call this area home. Rocks that have fallen from Morden vally create den-like features that the wolves can take shelter in while the lake draws in prey for them to live on.
Settled between two smallish mountains is Morden Valley. Greenery is sparce here but prey comes in the form of lost deer, bighorn sheep and other small animals. The Kishor pack have adapted to this rocky habitat and take up residence in the large crevices and caves along the valley.
Dorgate forest teems with life; lizards scurrying to hide under fallen leaves and twigs, squirrels collecting nuts and berries while deer wander through the trees gracefully, stopping now and again to graze on the lush grasses. Wild flowers decorate the forest with colour and the thickets and brambles provide cover for hunting wolves. The Erius pack make their home under some of the hollow logs and the roots of trees in different locations.
Erius Pack Alpha; Tiberius Alphess; Beta; Lead Hunter; Omega; Pack Members; Pups; 0
Beyond Dorgate forest lay Bellea mountains. Colder and more dangerous than their counterpart, these mountains are not for the faint of heart. Food in this area consists mainly of bighorn sheep and rabbits with only a few deer that have lost their way. Tufts of grass struggle to grow and, along with the wild berry bushes and moss, provide some of the only vegetation around. The Taokaka pack have adapted to the environment and live in the caves found amongst the wind-worn rock faces.
Taokaka Pack Alpha; Roslin Alphess; Beta; Dawn Lead Hunter; Omega; Pack Members; Pups; 0
No man's land. The Arcia tundra's second name due to the fact it's simply a flat, frozen landscape covered in snow banks and little to no vegetation. Small, hardy turfs of grass peek out from underneath snow and provide food for the sparce herbivores living here. Prey is minimal, usually consisting of rabbits and mice with a stray deer now and again. The Ragna pack are survivors and reside in the rocky outcrop beneath the Bellea mountains that they use as their dens.
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Due to the blisteringly hot temperatures, a thunder storm is heading for Estila.
Darkening clouds can already be seen threatening to come closer and turn the sky grey with thunder rumbling now and again in the background.
Credits to Google for the images. Abi; for making the graphics, plot, sub-plots, rules, names of places, descriptions etc. Kudos to Proboards Support for the coding. Pack names go to Abi and Meow Mix. Characters and posts go to the respective roleplayers. A big thanks to Meow Mix for moral support and to Riley for having the confidence in me that I can pull off being an admin for a wolf rp.
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